
HeroPress Campaign: Roland-sur-Mer, France.
HeroPress Character: Nick Law, businessman-adventurer, armed only with his superior intellect, vast banks of knowledge, bottomless pockets, an arsenal of gadgets and a lot of luck.
Despite his apparent ambivalence to the superhero genre (dressing up in skintight clothing and fighting crime is not to every one's taste), his HeroPress character was brilliant. Nick Law as Nick Law was a stroke of genius - a heady blend of Doc Savage, Indiana Jones and James Bond with a garnish of Bruce Wayne (sans the Batman alter ego). A superhero without spandex or exotic powers who helped define the feel of Royal Wells - the HeroPress setting that has morphed into Knight City - and quite possibly the game as a whole, as he emphasised what could be achieved by taking a sideways look at the genre.
Law (with a surname like that, how could he be anything but a 'champion of right'?) was a key player in Royal Wells - and now Knight City - without being able to fly or fire frickin' lasers from his eyes.
Nick pointed out recently that: "I saw Lex Luthor as a character inspiration, although Law was always a much sort of nicer chap."
Away from HeroPress, Nick's really a wargames' man - whether with counters on elaborate maps or painted miniatures on 3D terrain - and an incredible military historian, but I'm hoping to lure him, and his unique perspective, back to the bosom of HeroPress ... playing the cloned 'son' of his former character!
Other RPG Campaigns of Legend:
- Traveller: Possibly our longest running campaign, following the intergalactic adventures of Jamus Dirkson, big game hunter and ladies' man (Steve), and Marcus DeChambre, the psychotic, trigger-happy mercenary (me). As much as I enjoyed the gun-fu, hack'n'slash of Marcus at the time, I role-played the character very poorly and Nick was extremely tolerant of my juvenile violence obsession - no matter how much it must have screwed with his carefully plotted adventures. Pete made guest appearances every now and again - but always playing different characters as was his M.O. This campaign ran for years and years and only came to an end because 'real life' got in the way and meant regular gaming meets were exiled to the waste bin of history.




Im another Nick from Heropress - Nick Hood, editor of the fanzine for a while and moderator of Novograd.
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