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| The Avengers |
Decisions have been made, polls have been studied (and closed early - a month was way too long for an internet poll to run), moods taken and - it will surprise very few who've read this blog over the years - I can finally announce my "One True Game" to be:
Next year, the Tuesday Knights will embark on a Villains & Vigilantes campaign, launching in January.
Within days of opening the poll to sound out the HeroPress reading public on what genre I should pursue - and what game type they'd like to read about in the future - it was pretty much a foregone conclusion.
The final tally of votes stood at:
| Modern Day Monster Hunters | 20% |
| Wacky Space Opera | 25% |
| Dungeon Crawl | 5% |
| Post-Apocalyptic Mayhem | 10% |
| Doctor Who | 0% |
| Superheroes | 40% |
If I'd really thought about it, I probably didn't even need to run the poll and talk it over with a number of people, I think I always knew in my heart-of-hearts this would be the genre and game system I chose to run when I returned to sit behind the gamesmaster's shield.
As I said at the time, this poll was only meant to help focus my thoughts, but it did that very well - reminding me that:
- HeroPress owes its very existence to Villains & Vigilantes,
- some of my most memorable roleplaying moments of my youth came in V&V games,
- the games creators' have rereleased the rules this year (talk about serendipity),
- my 'Acrobatic Flea' handle comes from my favourite V&V character,
- about 75 per cent of my monthly reading is devoted to comics, graphic novels and books about comics and graphic novels, and
- one of the main focuses of HeroPress has always been the "superhero genre", not just in games, but books, comics, TV, movies etc






Wahay! But why the move to the east coast of America?
ReplyDeleteGiven that all my favourite comics, books, movies, TV shows etc are American (give or take a few notable exceptions, of course),I felt it just gave me more freedom (and it's closer to Lovecraft country), means less 'conversion' work to shoehorn in existing scenarios and was something a bit different for us.
ReplyDeleteIt's also simply a much bigger canvas to play on, but I guess I'll probably expand on this whole point in a future post.