Until recently I'd always presumed that the best roleplaying system to emulate the adventure of Captain Kirk and co from The Original Series of Star Trek was Mike Berkey's Where No Man Has Gone Before.
But then on New Year's Day - stumbling around the dark recesses of the Internet - I happened upon the pre-order site for Traveller: Prime Directive.
Part of me - having been burned by Mongoose several times in the past (books with shoddy editing, miniatures lines launched with great fanfare and then hastily dropped etc) - is slightly reluctant to herald this upcoming Traveller supplement.
Although there is no indication of when it will see print (it is listed as being at the "writing" stage of development), it has two factors in its favour - it uses the Mongoose Traveller system, which I rate as the best roleplaying game they have put out, and it is being produced in partnership with Amarillo Design Bureau, which has been producing the Star Fleet Battles game for donkey's years.
ADB has already produced versions of its Prime Directive roleplaying game using the GURPS, d20 and d20 Modern engines and its website proudly boasts: "We are here to stay. Our license never expires and we will not be shut down in two years like other RPGs of this genre. Yes, we have a contract with Paramount and all of this is 100% legal."
It would seem to me that Traveller with its profession-orientated character generation system (which could easily be mapped to the various branches of Star Fleet) would be a perfect fit for the Star Trek Universe (I guess the Social Standing characteristic would have to be replaced with something like Charisma), but let's wait and see...